Author Archives: Jesse Barksdale

What I’ve been doing – March/April 2017

I find that after releasing a game, there is an adrenaline rush of fulfillment that makes me want to immediately release something else. It’s incredibly fun putting a game out into the world – watching people play it, seeing reviews … Continue reading

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What I’ve been doing – February 2017

When I say “[such and such time period] was a blur,” it’s usually an exaggeration. But really, February was a blur. On February 16th we released Bucket Detective. I came up with the idea for the game in April 2015 and started … Continue reading

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Bucket Detective released!

Buy it on Steam here and itch.io here. Nothing more to say than that. Enjoy 😉

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What I’ve been doing – January 2017

This is the first entry in a monthly “What I’ve been doing” blog post. These blog posts will, as the title suggests, let you know what I’ve been doing for the past month. Since I’m just starting, I’m not sure … Continue reading

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welcome!

I’m launching this site ahead of the Bucket Detective release so that new players have a way to find us and the things we make. I’m terrible at promoting myself and my work and this site is one of many steps I’m taking … Continue reading

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